Video games are emotional. More emotional than most might expect, it turns out. True, there is always high drama in the scripts of today’s games regardless of genre, but that’s not what I am referring to. There is the excitement and happiness that you see and hear watching my boys play Plants vs Zombies Garden Warfare or their newest favorite, Dungeon Defenders. And as I was recently informed by my family, I too get emotional (and loud) occasionally (ok, often) when playing certain games.
The recent launch of Titanfall (See? I went five whole sentences before mentioning it this post) is waist deep in emotions both on the side of the players who are quickly abandoning in droves their old favorite, Call of Duty, and on the side of the creators – Vince Zampella and his colleagues at Respawn Entertainment. The history behind Respawn according to Wikipedia:
On March 1, 2010, Activision amended its report with the Securities and Exchange Commission to add notification that two senior employees of Infinity Ward were being fired due to “breaches of contract and insubordination”. This coincided with Jason West (Infinity Ward president, game director, co-CCO, and CTO) and Vince Zampella (CEO and co-founder of Infinity Ward) editing their profiles on the website LinkedIn to list Infinity Ward as a former employer as of March 2010. Reportedly, a meeting between Zampella, West, and Activision staff occurred on March 1, after which neither Zampella nor West were seen; this was followed by the arrival of security guards at the studio. It was later confirmed by Activision that West and Zampella had been dismissed, and had been replaced on an interim basis by Activision CTO Steve Pearce and head of production Steve Ackrich.
On April 12, 2010 the Los Angeles Times reported that West and Zampella were forming a new independent gaming studio known as Respawn Entertainment. As of July 10, 2010, 38 of the 46 Infinity Ward employees who resigned from that studio following the firings of West and Zampella revealed through their LinkedIn and Facebook profiles that they had signed on with Respawn Entertainment.
In his article in the New York Times last week, “Acquiring Status as Big as Their Robots, Titanfall the Game Turns Designers Into Stars“, wrote:
Video game designers may be the world’s most anonymous creative professionals, at least among the makers of mass entertainment. That’s because game players tend to extend their loyalty to favorite franchises or proven studios rather than to individual designers.
But this isn’t always the case. Vince Zampella and his colleagues at Respawn Entertainment, a new studio founded by veterans of the military shooters Call of Duty and Medal of Honor, have quickly become celebrities in the industry. Last week, they released the year’s most anticipated and talked-about game, Titanfall, a multiplayer science-fiction shooter that pits people and giant robots against one another in a crucible of frustration, accomplishment and exhilaration that players describe with the word “fun.”
The marketing dollars and prowess of Microsoft, which is betting on Titanfall to help its Xbox One console overtake Sony’s PlayStation 4 in sales, have something to do with the newfound fame for Mr. Zampella and Respawn. Yet the faith that players have in the work of these designers — on titles like Medal of Honor: Allied Assault, Call of Duty and, especially, the billion-dollar Modern Warfare series — has played a much larger role in the hype. The success of Respawn and the excitement over Titanfall represent one of the few times that a new studio has garnered considerable attention based on the reputation of its designers for doing good work elsewhere.
But there is another side of games apart from the emotion of the competition – the camaraderie, the teamwork, the team. Many of my favorite game experiences have been in multiplayer games, many of those online. Recent games include Titanfall, Call of Duty Ghosts, Minecraft and Borderlands 2. So there is a sadness that creeps over me when I learn that one of my friends has sold a game that we could potentially play again. This has happened to me a few times lately, so I decided to ask a few questions. These include “Have you ever sold or traded a game?”, “How much do you typically get for games?” and “Have you ever regretted selling game later?”
Some of my friends shared the questions with their friends and the results are not surprising. Many have sold games in the past and continue to do so. The main reason is often financial, but storage space being limited in many cases keeping the number of games low is just a good idea. I can sympathize on both accounts. New games are not cheap and with the ubiquitous season passes adding $50 to so many popular games, they aren’t getting any cheaper. There is definitely something to be said for not having to look at games that you don’t care for cluttering up your shelves.
I do not sell my games. There are a few reasons for this and I will list them to quell your unbridled curiosity, but I am not really interested in starting a dialogue about whether it is good or bad to sell your games. It’s a decision that each must make for him or herself.
Typically when I buy a new game, I am not the only one who will play it. I have three sons who each like similar games but in the past have shown interest in varied games as well. Thus the chance that a game that I have completed will be played by someone else is very good. I can completely appreciate wanting to recoup some of the cost of gaming by selling games that I think I will no longer play or ones that I think are just terrible. The problem as I see it is that terrible games are not worth much to GameStop or Walmart or on eBay. And games that I think are horrendous on occasion end up being a family cult favorite (yes I’m talking to you Looney Tunes ACME Arsenal). The games that are worth something to resellers are ones that we are still actively playing.
This has been on my mind for some time and I would have let it go, but a few of my friends sold games that we all had purchased recently. I was a bit sad that Dead Rising 3 was among them, but when I heard that both of my friends had sold Forza 5 I had to write. Forza? Why don’t you just break the disc in half and stab me in the heart with it? My favorite game and you sell it? No, it’s ok. Everyone has to do what they think is right. I’m just getting a bit emotional.
I preordered an Xbox One and have been somewhat patiently waiting on its release. In the meantime I have been playing way too much Borderlands 2 trying to get a third character to level 50 as well as getting back into the driving groove with Forza 4 in preparation for the new version. Its only a few weeks away now and the past week has been resplendent with news about the limitations of some of the new games. The Xbox 360 version of Call of Duty Ghosts was pre-released and the news that it ran on the Xbox 360 at 720p instead of full 1080 HD while the PS4 is somehow able to accommodate the full resolution did not go over well. For more on this story, please read Infinity Ward’s explanation of the difference between the consoles at Twinstick Gaming. Then came the news that Ghosts had already been hacked. Not even officially released and already hacked. We were all hoping to get a few months of decent play out of it before it was compromised, but I guess we will have to rely on patches from the developers. To read the full story about how the hack was uncovered, please read John Heatz’s post Call of Duty: Ghosts already hacked. Today, it came out that the hugely anticipated Titanfall will only be available for the Xbox but that it too will run at 720p. You can read more about Titanfall at Twinstick Gaming’s blog.
While all of this news is a bit annoying, I cannot really appreciate the way in which some people are reacting. I have read gamers who are cancelling their pre-orders (for both the Xbox One and the PS4) complaining that none of the upcoming games look all that enticing. Really? Maybe we are all getting a bit jaded. I have pre-ordered Battlefield 4, Call of Duty Ghosts, Assassin’s Creed IV and Forza 5 and am looking forward to each regardless of the news. I would like to judge them for myself. I bet that my reaction will not be one of disappointment – most likely will be more of the “You have to come over here and look at the detail on this” variety. I can almost feel my wife’s humoring me when I ask her to come over and examine the carbon fiber on another of Forza 5’s supercars.
Then I hear people say that the Xbox One costing $100 more than the PS4 is a deal breaker. No one wants to pay more than they need to but this thinking seems ridiculously short-sighted to me. Over the life of my consoles, I have purchased hundreds of games. Many were at reduced prices, but I don’t really want to try to calculate how much I have spent on them in total. Needless to say that the $100 difference is inconsequential at best when you look at the whole picture.
In the end, all of this is talk anyway. The consoles are moving forward and there will be less and less marketed to and available for the current generation of consoles. Upgrading will be the price of entry just to keep playing. With hopes set so high and wish lists so long, there are bound to be disappointments. But this is just the beginning. I wish I could remember whether there was this much chatter when the 360 launched. Social media and the further expansion of the Internet probably also play a big role in making the rumors and news circulate so quickly.
OK, its true. I have been a bit obsessed with Borderlands and Borderlands 2 and although they are fantastic games, I must admit that one cannot survive on badassitude alone. Mind you I am not stopping until my current character, the Mechromancer, is at least level 50. I have already played the Siren and Commando to levels 40 and 35. But I need something else. So why not play Grid 2? I have made it through four seasons and the game difficulty level certainly has stepped up. The competition online is always fun as well. I was really enjoying World of Tanks until the beta servers had issues last week and the game came to a screeching halt. It is back online now but all settings were reset and progress erased. And yes, there are several game apps that still keep my engaged, The Simpsons Tapped Out and the new Plants vs Zombies 2, not to mention Scrabble of which I am a true devotee. But it’s not the same.
But we all see the big wave coming. The new consoles, whichever you choose or especially if you get both, will start a spending tsunami as it will be difficult to decide where to spend your money first.
I have preordered an Xbox One, so my game selections are all for this console. Call of Duty Ghosts, Battlefield 4, Forza 5 and Assassin’s Creed 4 Black Flag are all must-haves, since I have played almost every iteration of those games and they are amongst my favorites. Certainly there are many advantages and improvements that the new consoles are touting and that game developers are all exploring to make full use of the new technology. Each game has so many improvements that you really need to visit each one’s website and learn more.
Yeah, I can’t wait to try out the enhanced character customization in the new Call of Duty and look forward to advances like the dual focus scopes, but what I am happiest about are the dedicated servers that hopefully will do away with issues that plague the current game. This new one really does look good.
Battlefield 4 has many new features including the new Commander Mode which allows players to oversee and support their team from a console, tablet or PC. The environments are so rich and complex and the level of multiplayer combat that can be achieved is staggering. I also welcome the Battlefield series’ dedication to be more realistic than its competition, although I must admit that the inherent difficulty that accompanies this realism is not always something I wish to take on. Then there are the destructible environments or what they call “Levolution” which allow players to dramatically change the playable space by destroying skyscrapers and splitting aircraft carriers.
I have spent more time playing games in the Forza series than any other and as a true car lover I am getting Forza 5 on day one. Apart from being a driving simulator, probably still the best one too, this game allows you to be a part of car culture in ways that no other even seriously tries. I love both the Grid and Dirt series, but they do not feature the ability to collect and augment your car collection. Where else can I see a car in a film or on the street and run home and recreate it exactly on the Xbox? Or buy a design that someone else posted? Where else can I see the detailed interiors and exteriors of the world’s most expensive and exclusive cars? And with the level of detail available using the new console, this game will be even better. Adding the Spa Francochamps track and bringing back Laguna Seca prove that Turn 10 knows its audience. Throw in the Top Gear exclusives for insight and humor and the Forzavista mode for pure car photography that borders pornography and there is no way that car lovers can NOT buy this game. Plus the reveal trailer shows racing through Prague. Did I mention that I was born there?
I have played all of the Assassin’s Creed games and thoroughly enjoyed each. My personal favorite being Assassin’s Creed Brotherhood mainly for its amazing locations and for Ezio Auditore, of course, who many believe is the strongest of all of the series’ characters. Assassin’s Creed 4 Black Flag features seamless transitions between ship and walk/run modes which results in much smoother gameplay. The new environments take full advantage of the new consoles graphic capabilities. The attention to historical detail, a mainstay of the series and what make it so unique, is illustrated in everything from the characters to their weapons and clothing, the towns and islands and the ships. Much like reading a good novel, playing a game in this series always encourages me to learn more about that point in history. I can think of no other game that can make that claim.
Now for me, playing those four games is a given, but one of the games I am most eager to try is Tom Clancy’s The Division. The plot line of The Division may be familiar but the execution seems to be top-notch. The trailers that have been presented thus far show this to be another strong contender in the now crowded open-world RPG sandbox arena. The graphics look fabulous as does the attention to environmental detail. The ability for players to join in and play together in various ways and from various devices, similar to Battlefield 4’s Commander Mode, is also enticing. The user interface is beautiful as is the way players gain information from the environment. Add to that the destructible environments, impressive lighting and particle systems and the ability to run through a post-apocalyptic New York City and you have another game that I must have on day one.
And I haven’t even mentioned Titanfall, Destiny or Ryse, all of which look amazing. I will save those for another post. You know what we really need? Borderlands 3. Do I really have to wait until 2015?